So – What’s this all about then? Its my Way of the Tiger Playthrough! Well, yeah, I can see that from the heading. I can read, you know. Sorry. So what’s a ‘playthrough’? And while you’re at it, what’s a ‘Way of the Tiger’? Way of the Tiger was the name of a simply awesome series… Continue reading READ THIS FIRST – FAQ
Well! We’ve made it to the end of a long and winding road! Thank you to all who have both stayed with me since March 2016, and also those who’ve joined the journey along the way, while reading the archives. I’ve always felt a magnificent thrill of pride when I note that some individual reader… Continue reading Way of the Tiger review and survey!
If you only want ninja adventures, skip this post. There’ll be a post with all sorts of ninja commentary later on. I originally made a commitment to make this blog about gamebooks, and particularly the Way of the Tiger, rather than political opinion. However, I think it would be crass to make jokes about ninjas… Continue reading Editorial Comment
As I mentioned in the last post, I’m going to refrain from making the call on alliances for another day, to give all of my devoted readers a chance to chip in on the choice of ally. Particular credit to the Facebook debate on whether, if I die, I will at least get the chance… Continue reading Warbringer! – Interlude
I’m going to be travelling over the next few weeks, so I’m afraid updates will be quite a bit less frequent. I’ve saved a couple of drafts, so I’m hoping to post a couple of entries during this period of time, at the rate of around once per week. Thank you to all readers, and… Continue reading Way of the Tiger – the Hiatus and some thank yous
All right – let’s get to it! The eight ninja life skills to choose from are Arrow Cutting, Acrobatics, Immunity to Poison, Feigning Death, Escapology, Poison Needles (Yay!), Picking Locks / Detecting Traps / Disarming Traps (counts as one) and Climbing. I choose Arrow Cutting, Poison Needles and Immunity to Poison. I apparently grew up on… Continue reading Background and skills
I’m not going to go through every detail of the rules, because that would be even more boring to read than it would be for me to describe. Basically, in every combat you can choose to punch, kick or throw your opponent. To succeed, you need to roll higher than their ‘defence’ on two dice. … Continue reading The Rules – Abridged for sanity